PeaceMaker

PeaceMaker

Year
2007
Publisher
ImpactGames, 2007
Developer
ImpactGames
Genre
Real-Time Strategy
Keywords

peace - 1.00 palestinian - 0.63 israeli - 0.63 strategy - 0.50 peacemaker - 0.38 relationships - 0.25 imbalance - 0.25 international - 0.25 inevitably - 0.25 beautifully - 0.25 generic - 0.25 display - 0.25 martyred - 0.25 pain - 0.25 minor - 0.25 bomber - 0.25 militant - 0.25 tear - 0.25 permits - 0.13 olmert - 0.13

PeaceMaker is a video game developed by ImpactGames, and published in February 2007 for Windows and Mac OS. It is a government simulation game which simulates the Israeli-Palestinian conflict. Labelled as a serious game, it is often pitched as "a video game to promote peace".The game was originally a university project started in 2005 by a small team from the Carnegie Mellon University. After graduating, two of the members founded a game development company in order to finish the project.[citation needed]Peacemaker players can choose to represent either the leader of Israel or the Palestinian Authority. They have to deal with events presented using real world pictures and footage. They have to react and make social, political, and military decisions that their position entails within a gameplay system similar to turn-based strategy. The goal of the game is to solve the conflict with the two-state solution.[citation needed]PeaceMaker was well received by both the gaming and general press and won several awards. Critics praised its gameplay and the accuracy of the conflict representation. It is seen as an important game for the serious game movement and is becoming a flagship of the genre. Its educational value allows for a better understanding of the Israeli-Palestinian conflict and promotes peace.[citation needed]

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