Europa Universalis III: In Nomine

Europa Universalis III: In Nomine

Year
2008
Publisher
Paradox Interactive, 2008
Developer
BioWare
Genre
Other Strategy Games
Keywords

rebel - 1.00 nation - 0.82 war - 0.71 colony - 0.65 province - 0.47 expansion - 0.35 fleet - 0.35 micromanagement - 0.35 nominal - 0.29 historical - 0.29 universalis - 0.24 europa - 0.24 strategy - 0.24 paradox - 0.24 build - 0.24 trade - 0.24 prestige - 0.24 goal - 0.18 slider - 0.18 pirates - 0.18

Europa Universalis III is a grand strategy computer game developed by Paradox Development Studio and published by Paradox Interactive. The main game was released for Windows on January 2007, and was later ported to Mac OS X by Virtual Programming on 2 November 2007.The player controls a nation and handles matters concerning war, diplomacy, trade, and economy. The original game without expansions starts in 1453, right after the Fall of Constantinople, and continues to 1789, just past the beginning of the French Revolution. The expansion Napoleon's Ambition extends the end game year forward to 1821, whereas the expansion In Nomine moves the starting year back to 1399.Europa Universalis III has a 3D engine that requires the system to meet the Pixel Shader 2.0 specification. The map has 1,700 land and sea provinces encompassing most of the world, with 250 playable historical nations. The game also uses elements of other Paradox games such as Crusader Kings, Victoria, and Hearts of Iron II.

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