Enemy Territory: Quake Wars

Enemy Territory: Quake Wars

Year
2007
Publisher
Splash Damage/Activision, 2007
Developer
Splash Damage
Genre
First-Person Shooters
Keywords

quake - 1.00 team - 0.80 strogg - 0.78 war - 0.73 territory - 0.47 vehicles - 0.39 gdf - 0.33 human - 0.29 battle - 0.25 battlefield - 0.25 engines - 0.24 medic - 0.24 attack - 0.22 defend - 0.22 soldier - 0.20 weapon - 0.20 covert - 0.20 splash - 0.18 fight - 0.18 alien - 0.18

Also avaliable on
Xbox 360 PS3

Enemy Territory: Quake Wars (ET:QW) is a tactical shooter video game, and is the follow-up to the 2005 title Quake 4. It is also the first game in the series to be rated T by the ESRB (With the descriptors of Mild Language and Violence. Mild Blood is featured but only on the Microsoft Windows version). It is set in the same science fiction universe as Quake II and Quake 4, with a minimal back-story serving as a prequel to Quake II. It is the second multiplayer-focused game in the Quake series after Quake III Arena.Quake Wars features similar gameplay to Wolfenstein: Enemy Territory, but with the addition of controllable vehicles and aircraft as well as multiple AI deployables, asymmetric teams, much larger maps and the option of computer-controlled bot opponents. Unlike the previous Enemy Territory games, Quake Wars is a commercial release rather than a free download.Enemy Territory: Quake Wars was developed by Splash Damage using a modified version of id Software's id Tech 4 engine with MegaTexture rendering technology. It was released for Microsoft Windows, Linux, Mac OS X, PlayStation 3 and Xbox 360. The game received mostly positive reviews upon release, although it received some criticism on consoles.

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