Assassin's Creed: Brotherhood

Assassin's Creed: Brotherhood

Year
2011
Publisher
Ubisoft Montreal/Ubisoft, 2011
Developer
Ubisoft
Genre
Action Adventure
Keywords

assassin - 1.00 ezio - 0.56 brotherhood - 0.56 creed - 0.46 borgia - 0.34 tower - 0.32 rome - 0.20 recruit - 0.17 climb - 0.17 destroy - 0.15 money - 0.15 city - 0.15 cesar - 0.15 machine - 0.12 leap - 0.12 battle - 0.12 citizen - 0.12 explore - 0.12 vinci - 0.12 assign - 0.12

Also avaliable on
Xbox 360 PS3

Assassin's Creed: Brotherhood is a 2010 action-adventure stealth video game developed by Ubisoft Montreal and published by Ubisoft for PlayStation 3 and Xbox 360. It is the third major installment in the Assassin's Creed series, a direct sequel to 2009's Assassin's Creed II, and the second chapter in the 'Ezio trilogy'. The game was released worldwide for PlayStation 3 and Xbox 360, beginning in North America on November 16, 2010. It was later released for Microsoft Windows in March 2011, followed by an OS X version in May 2011.The story is set in an fictional history of real world events set in two time periods, the 16th and 21st centuries. The main portion of Assassin's Creed: Brotherhood takes place immediately after the plot of Assassin's Creed II, feauturing 16th century Assassin Ezio Auditore da Firenze in Italy and his quest to restore the Assassin order, and destroy his enemies: the Borgia family. Intersecting with these historical events are the modern day activities of series protagonist Desmond Miles in the United States, who relives his ancestor Ezio's memories to find a way to fight against the Assassins' enemies, the Templars, and to prevent the 2012 apocalypse.Assassin's Creed: Brotherhood is set in an open world and presented from the third-person perspective with a primary focus on using Desmond and Ezio's combat and stealth abilities to eliminate targets and explore the environment. Ezio is able to freely explore 16th century Rome to complete side missions away from the primary storyline. The game introduced a multiplayer component to the series, portrayed as a Templar training program.The game received positive reviews and received multiple awards including a BAFTA award for Best Action Game. It was followed by Assassin's Creed: Revelations in November 2011, a direct sequel that served as a conclusion to Ezio's story and continued the story of Desmond Miles.

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